Borderlands 4 Review
Is it worth playing? Critic scores & player ratings — all in one place.

Borderlands 4 is a first-person shooter video game developed by Gearbox Software and published by 2K Games. This title follows Tiny Tina's Wonderlands and marks the eighth installment in the Borderlands series. In Borderlands 4, players take on the role of treasure hunters, fearless mercenaries in search of alien loot, equipped with a variety of weapons and devastating abilities. The game promises a rich action experience, featuring billions of weapons, deadly enemies, and intense cooperative gameplay. Players will explore an entirely new world ruled by a ruthless tyrant while uncovering new challenges and post-launch content. The initial release date is set for September 12, 2025, and the game will be available on multiple platforms.
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Borderlands 4 – Critics & User Reviews

To its detriment, Borderlands 4 feels like a direct response to Borderlands 3.

It’s simultaneously a poster child for excess and restraint, which sounds paradoxical, but for a series named for existing on the border of seemingly opposed concepts, it feels right at home.

Every time Gearbox made me laugh or grin, I would catch myself wishing for more of that authenticity.

Sixteen years in, this is Gearbox’s cel-shaded shooter series at its best. From a well-calibrated tone, still-satisfying guns, best-in-class traversal, and an inviting open world, Borderlands 4 answers the question I asked when it was announced. How much can the Borderlands series possibly change? Turns out the answer is both not much… and a whole lot.

Even a terrible UI and choppy performance didn't spoil several dozen hours of numbers-go-up bliss.

Borderlands 4 gives the series the massive kick in the pants it has needed, with a fantastic open world and greatly improved combat, even bugs and invisible walls can sometimes throw off that groove.

Gearbox Software takes a 'back to basics' approach with Borderlands 4 that ends up being exactly what the series needed.

Borderlands 4 brings a more sensible script and a true open world to its pseudo-cel-shaded gun-show. But these moderate improvements are undermined by frustrating exploration and combat that takes too long to properly shine.
